NPCs bring our game worlds to life. You can use the generator in this section to quickly build NPCs to drop into your game, rolling on the tables below to generate baseline characteristics. To really bring the NPC to life, you can then model their personality and roleplaying off characters from your favorite books, TV shows, or movies, switching up gender and other traits to make them feel fresh. ## Names Osborne, Halstein, Rycheld, Symond, Sysley, Tansa, Levi, Beneger, Hailey, Jayce, Vesta, Savannah, Avelin, Claudia, Sighard, Timothy, Somerhild, Radolf, Denston, Judithe, Nireus, Sulen, Teukros, Cullive, Arnald, Guinevere, Madison, Stella, Edmund, Goddard, Paul, Gerland, Eupalamos, Sebastian, Anthonette, Lowell, Dauid, Halia, Colton, Bellinda, Roger, Chase, Pulmia, Sadie, Leofwen, Hildegard, Thelexion, Latisha, Raffe, Sydnee, Nicholas, Lausus, Johannes, Derkos, Boyle, Hudson, Meryll, Peter, Godebert, Randwulf, Aegipan, Bryde, Josiah, Sabra, Hilda, Lapithes, Reothine, Jeger, Sybaris, Cared, Clifton, Annabel, Kaylee, Neale, Bayard, Albin, Maronne, Jocelyn, Isemeine, Toril, Aisa, Franny, Turstin, Chulisa, Samantha, Poine, Sanche, Maya, Nicholina, Margry, Drew, Parnell, Taran, Cunovin, Ryan, Caroline, Halisera, Florens, Tantalos, Wynefreede Brightwhisper, Redspur, Hollyfang, Goosewalker, Goldbane, Ebondazer, Emeraldstorm, Monsterthumb, Goblinchaser, Thornhelm, Lionfall, Swordbuckle, Earthdancer, Graywillow, Cloudlover, Sharpwhisker, Glasscleaver, Macebound, Icebrood, Fireheart, Angelbright, Anvilcloud, Heromaker, Lightblade, Shieldrazor, Whitetail, Spiderhunter, Shadowblood, Doombrissle, Bronzestone, Moongazer, Catfinger, Lawknocker, Rainsoother, Swiftcaller, Mudteeth, Wyrmriver, Dragonknee, Flamestar, Millhand ## Ancestry Use the following table to choose a random ancestry for your NPC. ## 1d10 Ancestries 1. Human 2. Elf 3. Dwarf 4. Halfling 5. Goblin 6. Kobold 7. Gnome 8. Orc 9. Dragonborn 10. Tiefling ## Worldview An NPC's worldview can help determine how they initially react to the characters, adjusted by how the characters approach them. Improvise DCs for social interaction ability checks based on that approach, with checks usually ranging between DC 10 (easy) and DC 20 (very hard). A default of DC 12 is usually a good choice. ## 1d20 Worldviews 1. Surly 2. Friendly 3. Brash 4. Elitist 5. Suspicious 6. Carefree 7. Loyal 8. Opportunistic 9. Wide-eyed 10. Humorous 11. Cautious 12. Roisterous 13. Optimistic 14. Ignorant 15. Selfless 16. Brazen 17. Loving 18. Ambitious 19. Greedy 20. Outgoing ## Appearance and Mannerisms NPCs will often be most easily remembered by the players based on some unique aspect of their appearance or manners. ## 1d20 Appearances and Mannerisms 1. Wild hair 2. Scarred cheek 3. Body tattoos 4. Smokes a pipe 5. Golden teeth 6. Walks with a limp 7. Dashing clothes 8. Picks teeth 9. Missing eye 10. Multicolored eyes 11. Feathered earring 12. Missing hand 13. Spits a lot 14. Shifty eyes 15. Intense stare 16. Snorts often 17. Facial tattoos 18. Heavy beard 19. Missing fingers 20. Half-shaved head ## Profession Assign a profession to your NPC to add color to their stat block. The commoner is the default stat block for NPCs of this type. ## 1d20 Professions 1. Farmer 2. Blacksmith 3. Clerk 4. Merchant 5. Apothecary 6. Bandit 7. Guide 8. Entertainer 9. Guard 10. Soldier 11. Acolyte 12. Sailor 13. Mercenary 14. Sage 15. Noble 16. Artisan 17. Priest 18. Veteran 19. Knight 20. Mage ^1d20-professions